I’m having issues trying to animate what I’m calling the wheel mounts on the two front-wheels of a four-wheeler which enable the two front-wheels to steer on their steering axis, the z-axis (up-down). The wheel mounts are the medium connecting the two front suspension arms to the two front-wheels.
Attached is the working solution I arrived at with the help of Adriel from Unreal Source Discord.
The main problem I had was I did not know what triggered Euler lock. I knew it existed but I didn’t know what triggered it. The second main problem I had was that I surprisingly (because I thought I did know this) didn’t know you could create a quaternion rotation from two vectors. So that’s what Adriel from Unreal Source advised me to do.