Hey, I’m trying to create a game in which you move between lanes, similar to Audiosurf.
The game is aimed at a young audience, so I’m aiming for simplicity of moving between set points rather than having full range of motion.
So far the only way I’ve managed something similar is using A and D to with “set actor relative location” - which doesn’t appear to be relative at all, or at least not in my understanding. It teleports the player to the set coordinates in the world - this means if I set X:0 Y:400 Z:0 - the player moves back to the X origin, instead of not moving on the X at all.
Is there a way of moving the player relatively?
My goal is having the player press A to move the player 400 Units on the Y axis, relative to where the player is, and pressing D to move the player -400 on the Y axis.
Help would be greatly appreciated.