Help with AI Perception, sight, hearing, and damage configurations

Hi all,

I’m using AIPerception for game AI.
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I’ve used “On Target Perception Updated” to get information using the “sight config”. Now, I’m using the hearing and damage configs. However, when I break the AIStimulus, and use “Successfully Sensed”, it will return true whether it’s sight, hearing or damage.
Is there anyway to define which sense is I’m using?

Thank you very much.

“Get Sense Class for Stimulus”:

3 Likes

Wow… I had no idea that existed. Super handy, thanks!

I agree, I had no idea about this. I remember seeing it a long time ago.

Could you tell me how you discovered this?

I would not have known from the context list in BP, nor the documentations.

Thanks again

thx, i think it’s very useful!