LogBlueprint: Error: [Compiler PersistentLevel.lvl] Spawn node Create Widget must have a class specified. from Source: /Game/buildings/Maps/lvl.lvl:PersistentLevel.lvl
what is persistent level.lvl i never created this file i dont have it in my directory i cant locate it why is it giving me errors
yes turns out the problem was that the widget i was creating had a button that would send you to another level and that another level had a widget that wasnt set