I’m new on Unreal Engine. I’m working with the 4.24.3 version (with the MIDI plugin enabled) and an Akai MPK mini.
I’d like to use my MIDI controller much like a keyboard, with every different keys triggering a different action. I successfully made Unreal recognize the hardware and triggers a print when I interact with it (following thispost ).
However, nothing changes when I turn a knob and while I’m looking for Control ID, I discovered that every pad button had the same ID (which is 0). How may I change my pad buttons’ ID? Is this even possible? Also how may I make Unreal recognize when I turn a knob?
Please note that I have 0 C++ knowledge, I’m only using the nodal interface.
Thank you very much for any help.