This didnt happen befor and i dont know what is causing it. (Its supposed to face foward when finished) Yes, the character and the animation have root bone and root track. The root bone option is ticked on in the details tab. I’ve been at this for hours and at this point i feel like i might need to just delete the entire character and restart from scratch because i cant find any help on this problem. Like i said, the animation work fine in the past, then, it corrupted, so, i deleted it, reimported it, set it up the same way as before and now this is happening.
Any advise? I really need help with this. It makes all my movment and combat systems super clunky.