hi guys, when creating a class ue generates
class PROJECTNAME_API mycharacter : public Aactor
is the PROJECTNAME_API necessary here? what does it mean? is it necessary? thanks
hi guys, when creating a class ue generates
class PROJECTNAME_API mycharacter : public Aactor
is the PROJECTNAME_API necessary here? what does it mean? is it necessary? thanks
it is the module name, for example u create a project named FPS_GunGame
in Source folder, there will be FPS_GunGame folder and FPS_GunGame.build.cs inside of it. That is the module name of (Module Name).build.cs
I think, it is to limit the compiler to include what code to be accessed by a module.
It is not neccessary on your project source files, but important on plugins
thanks !
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