I had a few questions regarding Ue4 through steam if anyone is able to assist.
We currently have our project up, fully functional on steam for testing purposes… however on a clean PC the game will not run correctly unless the user manually installs the ue4 redists.
I checked the Direct X, and the Visual C++ (2010, 2012, 2013) Common Redistributables inside of Steamworks but the manual redist installation is still necessary for a brand new user.
Isn’t the GameName-Win64-Shipping.exe supposed to handle this installation automatically? Or should I be trying to get steam to run the \Engine\Extras\Redist\en-us\UE4PrerqSetup_x64 on startup?
I haven’t been able to find much help or documentation anywhere so any help would be appreciated.