Help: Ue4 with Steamworks and Redist installation

I had a few questions regarding Ue4 through steam if anyone is able to assist.

We currently have our project up, fully functional on steam for testing purposes… however on a clean PC the game will not run correctly unless the user manually installs the ue4 redists.
I checked the Direct X, and the Visual C++ (2010, 2012, 2013) Common Redistributables inside of Steamworks but the manual redist installation is still necessary for a brand new user.

Isn’t the GameName-Win64-Shipping.exe supposed to handle this installation automatically? Or should I be trying to get steam to run the \Engine\Extras\Redist\en-us\UE4PrerqSetup_x64 on startup?

I haven’t been able to find much help or documentation anywhere so any help would be appreciated.


If it doesn’t install the prereqs automatically, and the ones provided by Steamworks doesn’t work, I’m afraid you’ll have to run UE4PrerqSetup_x64 for new users. You can create a custom installation script for Steamworks by uploading the prerequisite installation file onto one of your depots and go to Creating and using InstallScripts (Steamworks Documentation).