Hello . when i want to package my game in win32 i get this : ( my ue 4.8 is from source version )
2015.06.23-12.13.46:368][ 0]LogSavePackage: Save=2.302577ms
[2015.06.23-12.13.46:369][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset’
[2015.06.23-12.13.46:667][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/StarterContent/Textures/T_ground_Moss_D.uasset
[2015.06.23-12.13.46:668][ 0]LogSavePackage: Save=0.782222ms
[2015.06.23-12.13.46:668][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/StarterContent/Textures/T_ground_Moss_D.uasset’
[2015.06.23-12.13.46:870][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/StarterContent/Textures/T_Lamp_M.uasset
[2015.06.23-12.13.46:885][ 0]LogSavePackage: Save=14.737062ms
[2015.06.23-12.13.46:885][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/StarterContent/Textures/T_Lamp_M.uasset’
[2015.06.23-12.13.47:015][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/Iran/Down_c → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Iran/Down_c.uasset
[2015.06.23-12.13.47:027][ 0]LogSavePackage: Save=11.743001ms
[2015.06.23-12.13.47:027][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Iran/Down_c.uasset’
[2015.06.23-12.13.47:032][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/Train/train_enginecar_train_enginecar_tga1 → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/train_enginecar_train_enginecar_tga1.uasset
[2015.06.23-12.13.47:049][ 0]LogSavePackage: Save=17.537132ms
[2015.06.23-12.13.47:050][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/train_enginecar_train_enginecar_tga1.uasset’
[2015.06.23-12.13.47:072][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/Train/train_enginecar_spec → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/train_enginecar_spec.uasset
[2015.06.23-12.13.47:088][ 0]LogSavePackage: Save=15.660085ms
[2015.06.23-12.13.47:088][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/train_enginecar_spec.uasset’
[2015.06.23-12.13.47:205][ 0]LogCook:Display: Cooking /Game/Section/City/Sters_and_wall_inside → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/Section/City/Sters_and_wall_inside.uasset
[2015.06.23-12.13.47:314][ 0]LogSavePackage: Save=109.763382ms
[2015.06.23-12.13.47:315][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/Section/City/Sters_and_wall_inside.uasset’
[2015.06.23-12.13.47:319][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/IRAQ/c_cub_military_beret_c_Mat → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/IRAQ/c_cub_military_beret_c_Mat.uasset
[2015.06.23-12.13.47:361][ 0]LogSavePackage: Save=41.994228ms
[2015.06.23-12.13.47:361][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/IRAQ/c_cub_military_beret_c_Mat.uasset’
[2015.06.23-12.13.47:388][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/IRAQ/c_cub_military_beret_c → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/IRAQ/c_cub_military_beret_c.uasset
[2015.06.23-12.13.47:407][ 0]LogSavePackage: Save=19.006857ms
[2015.06.23-12.13.47:407][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/IRAQ/c_cub_military_beret_c.uasset’
[2015.06.23-12.13.47:494][ 0]LogCook:Display: Cooking /Game/SkeletalMesh/Train/Train_Orecar → F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/Train_Orecar.uasset
[2015.06.23-12.13.47:517][ 0]LogSavePackage: Save=22.622145ms
[2015.06.23-12.13.47:517][ 0]LogSavePackage: Async saving from memory to ‘F:/UE4_Projects/FreedomCry 4.8/FreedomCry/Content/SkeletalMesh/Train/Train_Orecar.uasset’
[2015.06.23-12.13.47:831][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2015.06.23-12.14.39:962][ 0]LogWindows: === Critical error: ===
Assertion failed: TargetDelegateProp [File:F:\UE 4.8\Engine\Source\Editor\BlueprintGraph\Private\K2Node_ActorBoundEvent.cpp] [Line: 209]
KERNELBASE.dll {0x00007ff9b91943c8} + 0 bytes
UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() {0x00007ff9916c460f} + 0 bytes [f:\ue 4.8\engine\source\runtime\core\private\windows\windowsp
UE4Editor-Core.dll!FOutputDevice::Logf__VA() {0x00007ff99150f0b8} + 159 bytes [f:\ue 4.8\engine\source\runtime\core\private\misc\outputdevic
UE4Editor-Core.dll!FDebug::AssertFailed() {0x00007ff9914ebaa2} + 65 bytes [f:\ue 4.8\engine\source\runtime\core\private\misc\outputdevic
UE4Editor-BlueprintGraph.dll!UK2Node_ActorBoundEvent::Serialize() {0x00007ff96d4bdc11} + 0 bytes [f:\ue 4.8\engine\source\editor\blueprintgraph\private\k2node_
UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() {0x00007ff99d180a54} + 0 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-UnrealEd.dll!FRegenerationHelper::ForcedLoadMembers() {0x00007ff96fa8a978} + 0 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\kismet2\bluep
UE4Editor-UnrealEd.dll!FRegenerationHelper::ForcedLoadMembers() {0x00007ff96fa8a980} + 0 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\kismet2\bluep
UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() {0x00007ff96fab8154} + 0 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\kismet2\bluep
UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() {0x00007ff99d0e5b98} + 0 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\blueprint
UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() {0x00007ff99d0adfb9} + 15 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\blueprint
UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() {0x00007ff99d180cc8} + 11 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() {0x00007ff99d14ed50} + 16 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() {0x00007ff99d174364} + 0 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() {0x00007ff99d14e18e} + 11 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() {0x00007ff99d14f06b} + 5 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() {0x00007ff99d176f0a} + 0 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\l
UE4Editor-CoreUObject.dll!LoadPackageInternal() {0x00007ff99d253333} + 0 bytes [f:\ue 4.8\engine\source\runtime\coreuobject\private\uobject\u
UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() {0x00007ff96f1955d5} + 34 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\cookontheflys
UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() {0x00007ff96f856627} + 23 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\commandlets\c
UE4Editor-UnrealEd.dll!UCookCommandlet::Main() {0x00007ff96f849f57} + 16 bytes [f:\ue 4.8\engine\source\editor\unrealed\private\commandlets\c
UE4Editor-Cmd.exe!FEngineLoop::PreInit() {0x00007ff6d1aee4b9} + 102 bytes [f:\ue 4.8\engine\source\runtime\launch\private\launchenginelo
UE4Editor-Cmd.exe!GuardedMain() {0x00007ff6d1ae43fb} + 15 bytes [f:\ue 4.8\engine\source\runtime\launch\private\launch.cpp:110
UE4Editor-Cmd.exe!GuardedMainWrapper() {0x00007ff6d1ae4a4a} + 5 bytes [f:\ue 4.8\engine\source\runtime\launch\private\windows\launch
UE4Editor-Cmd.exe!WinMain() {0x00007ff6d1af65b9} + 17 bytes [f:\ue 4.8\engine\source\runtime\launch\private\windows\launch
UE4Editor-Cmd.exe!__tmainCRTStartup() {0x00007ff6d1af7165} + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL {0x00007ff9bb2b15dd} + 0 bytes
ntdll.dll {0x00007ff9bbdb43d1} + 0 bytes
ntdll.dll {0x00007ff9bbdb43d1} + 0 bytes
[2015.06.23-12.14.39:986][ 0]LogExit: Executing StaticShutdownAfterError