Hi I want to create stylized lava like this but i cant find any tutorials so im not sure how to make it. Can someone please help me and guide me on how i can probably make this? Your help would be really appreciated. Thank you!
Hey thanks for replying but the one i want to make doesnt it look like a liquid?
1 Like
It looks like it’s using distance-field traces to get the edge and make those lines/ripples. Motion can be done by panning the texture, using noise over time, WPO, etc…
EDIT: try this as a resource
That’s just the shape of the mesh…
Yes but i want to make the material look like that
You might be able to do it with the water system and a different material?
If you want it to flow though, you’ll probably need to make the simulation outside of the engine, and import it.