Hi, I did what you you suggested, but it didn’t work, here’s what the UE saying
"The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files (x86)/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/Jourdain François/Documents/Unreal Projects/Test3/Test3.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Creating makefile for Test3Editor (no existing makefile)
@progress push 5%
Parsing headers for Test3Editor
Running UnrealHeaderTool “C:\Users\Jourdain Fran?ois\Documents\Unreal Projects\Test3\Test3.uproject” “C:\Users\Jourdain Fran?ois\Documents\Unreal Projects\Test3\Intermediate\Build\Win64\Test3Editor\Development\Test3Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\Jourdain Fran?ois\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for Test3Editor in 5,6999004 seconds
@progress pop
Building Test3Editor…
Using Visual Studio 2019 14.27.29111 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 9 actions with 16 processes…
@progress ‘Compiling C++ source code…’ 0%
@progress ‘Compiling C++ source code…’ 11%
[1/9] Default.rc2
@progress ‘Compiling C++ source code…’ 22%
[2/9] SharedPCH.Engine.ShadowErrors.cpp
c1xx: fatal error C1083: Impossible d’ouvrir le fichier interm?diaire du compilateur?: ‘C:\Users\Jourdain Fran??ois\Documents\Unreal Projects\Test3\Intermediate\Build\Win64\Test3Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch’?: No such file or directory"