Hi Devs,
when playing in-game I have this strange problem, when I look at lets say, a rock, the texture is fine, but while moving or slightly changing the position, the texture starts to flicker and by flickering I mean the texture changes for a very short period of time, I would say half a second-ish. Is there some kind of “limitation” which regulates how many different materials, in my case, rock-materials, I use?
cheers,
Al