Hey guys, I’ve just recently got into using Blueprints and had some success with small instructions however I’ve hit a wall with this one.
What I’ve got is an area on the map, which in this case is the pink chair, when the player is near the pink chair i want the red map and blue map to alternate between each-other - but only after the player leaves and re-enters the trigger-box. Which is what I want.
The problem I have is that I want the player to remain by the chair for the delay and if they hit the OnComponentEndOverlap then I want the delay to stop the switch.
I’m pretty certain I need a gate to close but I can’t figure out a way to stop the delay without breaking the alternating pattern. Any help would be majorly appreciated!