I’m trying to set up a basic Frontend for my Project which will allow me to load any level from the Project I am working on and play it before it is cooked.
However, when I run my project file, either from the UE4 Launcher or from a desktop shortcut, the Editor is opened.
In UE3 the difference between loading the editor for a project and loading the project itself was as simple as adding / removing the word ‘Editor’ from the shortcut.
Does anyone know of how to do this in UE4?
[EDIT] I’ve noticed that in the Engine folder that there are files for UE4-Editor, UE4-Game and UE4-Launcher. I’m guessing I need to generate the equivilant of UE4-Game for my project, but since it’s not created automatically alongside the project specific version of UE4-Editor then I don’t know what to do.