Help setting the Alpha for an Ease node inside of a function in an Animation Blueprint

I have an Output Animation Pose and to it I bound a function. In it I’m trying to use the Ease node and I’m not sure what the best way would be to input the Alpha value. I’ve come up with a couple of options and I was wondering if these are fine or if there’s a better or more proper way to do it:

I don’t think you are using the Ease node correctly.

  • Alpha should be in the 0-1 range. (unless overdriven)
  • A and B should be the corresponding results you need.
  • When Alpha is 0 Result is A
  • When Alpha is 1 Result is B
  • Blend Exponent is just the strength of the ease at the end.

Try something like this:


Note that his requires a start point so it cant be used continuously.

For more information check this out: https://www.youtube.com/watch?v=3zRSoAfTnWE