Hey all, I’m currently trying to set up a code system that uses flipbooks as a spritesheet. The goal is to use parameters as a way to skip each frame instead of having it animate consistently. For example, if the value of this parameter (we’ll called it SpriteIndex) is 0, it goes to frame 1. If the value of SpriteIndex is 1, it goes to frame 2 and so on.
Attached is my current material setup and spritesheet (Right now I have a time node set to 0, making it static/not animated)
Any help would be greatly appreciated!