Help saving text variables

Hi, new to unreal engine, made a MainMenu to host/Join a server, in the host menu i set a server name, then i save the name in a game instance by casting.

In the join session widget im tring to get the server name to show up with no luck.

this is what i made.

HostMenu, text block, cast the variable to game instance

then, i created a new widget with just one text block binded to the server name variable, but its not showing.

and this widget graph

Like this:

Setting:

Getting:

I dont see any difference betwen what i did, anyway, i copy that and still dont see the server name on the join widget.

Setting

Getting

im binding X to textblock on the join widget but its not showing

i did

Ah… did you set the project to use your game instance?..