Help Request

I have been working a mod of mine for awhile now. The mod basically just allows you to craft better versions of gear. Rather than have to find the gear in world. That when I started the mod I knew nothing of the unreal engine and some way I still do not. But, what I am looking for help understanding items sets and spawning of items with a blueprint. In my mod in the past I made all new items and blueprints for people to craft the item. Tho the items were always white quality. I would like to keep the mod stack able and allow new ammo types for ranged weapons. Plus, allow people to craft green -red quality. But reduce the crafting cost for small servers and solo play. The way I did that before was hard and very limited in the past I am looking for a guide or help understanding a better way. I have seen two other mods that do similar to this but everyone of them is now abandoned.

I hope I explained all well. Let me know if you have a question.

Check out this post on item quality: [Tutorial] Understanding Item Quality - ARK: Survival Evolved - Unreal Engine Forums

It’s good to know that a quality of 10 will not always be ascendant - it can sometimes be mastercraft. Quality is weird like that. In your primalitem files, the ones marked as blueprints, you can edit “Generic Quality” to make them not white, I believe.

Will check that out thx you.