Been stuck on this for too long, and just can’t figure it out.
I made an image to help explain:
Basically, When you pull the Right Trigger on the controller, it sets the Scene Component where the Widget is to visible, which kicks off the Event Construct of the Widget - which plays the animation that moves the crosshair forward from the player.
The problem is that this can only occur once.
Every time I hit Right Trigger afterwards, the widget appears at the end of the animation. As far as I can tell, you can’t re-create widgets, which means I can’t re-play the animation, since it’s tied to the Event Construct. I’ve tried placing the animation to play in Event Tick, but it just doesn’t even work then.
Any ideas, suggestions, help would be much appreciated