I’m looking to emulate the spawning of rupees when you break the pots from windwaker I can obviously just spawn the actors at the same location as the pot but that doesn’t look nice and I tried adding to the existing location so that they wouldn’t spawning at the same point but that didn’t look good I also tried setting a min and max add so they wouldn’t always be spawning at the same point I’ve tried a whole bunch of things but none of them looked good. I’m thinking I should just store a bunch of locations in a array then randomly pick the locations which is probably best but then they still don’t move. How do I make them move once they’re spawned?
You could spawn them at the breaking location and then apply “explosion” force to them (well chosen “impulse” should do the trick).
That’s exactly what I need thank you.