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Help recreating windwaker style spawn actor

I’m looking to emulate the spawning of rupees when you break the pots from windwaker I can obviously just spawn the actors at the same location as the pot but that doesn’t look nice and I tried adding to the existing location so that they wouldn’t spawning at the same point but that didn’t look good I also tried setting a min and max add so they wouldn’t always be spawning at the same point I’ve tried a whole bunch of things but none of them looked good. I’m thinking I should just store a bunch of locations in a array then randomly pick the locations which is probably best but then they still don’t move. How do I make them move once they’re spawned?

https://www.youtube.com/watch?v=3U9ie6Rx2LY&list=PLdkKGnZwGKqS0PMPHrgmq57g4UOMoeNFt&index=3

You could spawn them at the breaking location and then apply “explosion” force to them (well chosen “impulse” should do the trick).

That’s exactly what I need thank you.