Hello,
i need help for a 2D Breakout Paddle Movement.(left and right)
I have test the CharacterMovementComponent (walking,flying…)and the FloatedPawnMovementComponent but all time my Movement is to quishy.
I m looking for a movement like ,Super DX Ball. Super DX-Ball & Pocket Tanks Freeware Shareware - Downloads (Maybe anyone can test this.)
How can i realize it with the UDK4 ?
pls pls help
I have find a good solution for the Floated Pawn Movement Component.
Edit—>Projekt Settings —> Input—>Axis Config—>MouseX and MouseY—> Set Sensity to 0.01
then in the Paddel ,Floated Pawn Movement Component: Max Speed: 5000 , Accleration and Decleration Set to 100000 ,and Turning Boost i have Set to 16 .
Now my movement is good linear , with fast reaction from the Paddel.
Thx
Yggdrasil
(Yggdrasil)
3
That’s great that you have found the solution and posted it. I am confused on one thing, though. What is “quishy” movement?
Sorry for my english, not my main Language.
In german it is schwammig = squishy, vague ,woolly ,spongy. Dont know whats the right word for this Problem .
Yggdrasil
(Yggdrasil)
5
Ahh! I understand the meaning now. Thank you. I had a feeling it was “squishy”, but was not quite sure. It is rarely used when relating to computers. 