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Help Putting Shading Model Source Into A Plugin

Hello,

I’ve managed to get a custom shading model working on a modified source version of UE4 but I’m wondering if it is possible to transfer this into a **plugin **so that I don’t have to re-build the engine every time I make a change and to make it easier to share with other people.

*Also if you happen to know an easier way of adding a custom shading model or an easier way to do cel-shading with multiple coloured lights, help would be much appreciated.

(I’m on version 4.25)*

Thank you.