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Help! Posing Skeletal Mesh Rotation Not Working!

Hello,
I am having a problem, what is going on is that i created a fps pair of arms and hands for my game in blender and imported it into unreal engine with the rig and everything fine. But when i double click on the arms in the content browser tab to change the position, the rotation doesn’t work. I can move the limbs and resize in it but when i try to rotate the fingers and arm nothing happens.
Please help!
Thanks!

Does your rig have ik bones?