I’ve searched the forums and YT but still have some unanswered questions, how does terrain creation in Arma 3 vary to UE4 ?
My height/dem is in .asc format, currently 2048 @ 10 meter cells = 20,480x20,480 is this ok or does it need a tweak ? I can change that though as i have L3DT pro
My satellite image is the size of my terrain as 1 image, it’s 20,480 x 20,480, will UE4 allow the satellite image inported in 1 or does it need split into tiles and are there any formats (.png or .bmp etc) that work best ?
My surface images are 2048x2048 each with a normal, does anything need done or can i just paint them on ?
As my terrain is quite large are there any performance tips i should be aware of ?
Does anyone has some must have guides, tips and links to share ?
Many thanks in advance