Hello, In games like Ark: Survival Evolved you can collect grass and items fall from them, but how can you “seed” the whole world with such grass(I assume blueprint actor).
Hello,
I’m imagining Blueprint Actors (The Grass, with functionality to harvest it) being placed/seeded with the new Procedural Content Generation tool.
Let me know if you have any trouble with the setup.
Okay, but if I’m using version 4.27.2?
Help pls with ue 4.27
Thank you
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