Hello there!
I’ve made a simple AI from Blueprints that just goes to a certain object, namely a ‘Ball’ and starts to go to another point basically…
What I want to do is implement a simple soccer test simulation, how would I go about making that AI go to that Ball and then keep ‘Hitting’ it towards the desired location? (Perhaps using Hit events?), meaning that I want the AI to drag that ball towards my goal-path-node.
My current implementation of the AI Controller is as attached.
(Desired Node is the Football actor, then when my AI was Idol I wanted it to Move to the Goal-Node, it does so, but without the ball sadly . )
Thank you for your time and consideration!