Help! Player Rotation TwinStickShooter

how can i rotate player towards mouse like this?

basically make the player constantly look at mouse location

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i have tried a lot but cant seam to get it to work

i got 2 events as well LookUp and LookRight if that helps :3

Solved: “why is bullet so offset? - Blueprint Visual Scripting - Unreal Engine Forums

you can see my blueprint there, in case you are somebody looking for the same solution as well :slight_smile: