I was trying to cook and upload a new version of my mod today, but I got these errors for some reason:
It seems to say something like: Error Default value ‘Dodo_PAD’ for SpawnDino is invalid: ‘Dodo_PAD’ is not a valid subclass of … (I assume this is the dino character pawn which is the parent)’
I also got this error for 3 other pawns with the same parent. The SpawnDino var is a variable in a widget and it is the class of Dino_Character_PAD. I checked the Dodo_PAD blueprint and its parent is Dino_Character_PAD and when I compile the Dodo_PAD it is ‘Good to go’.
The Dino_character_PAD has like 40 children, so why are these 4 not valid subclasses? This error doesn’t seem to make sense!