HELP! Open Level blueprint not working on mobile

I need urgent help.
My game is not able to open a level through blueprint. It is reloading the initial level and nothing else happens.
Using the Editor and Mobile Preview everything works correctly.
I need to deliver a job and I’m not getting to release the product.
I really need help !!

Thank you so much in advance.

If you build a Development build for mobile, and look at the output logs when you get to the point of logging (with “adb logcat” for Android) what does it say about that level?

Thank you so much your comment. I could figure out that my DefaultEditor.ini was wrong. I don´t know exactly why, but after I´ve changed paths to the maps it was cooked correctly.
Thank you.