Help onEquipe/unequipe Sword Montage

Hello everyone
i have problem with my montage animation equippe sword

this my problem when equippe sword

Hi There and Welcome!

Can you explain a littlle bit further your problem. I feel it is about attaching sword to character? but let’s be sure.

Got it — sounds like you’re working in Unreal Engine (since you’re mentioning a “montage animation” and equipping a sword).

Could you clarify what the exact problem is when you play the equip montage? Common issues people hit when using animation montages for weapon equip include:

  • Montage doesn’t play at all

  • Montage plays but doesn’t blend correctly (character freezes, upper body only, or full body locks)

  • Weapon socket attachment is mistimed (appears too early or too late in the animation)

  • Animation keeps looping or doesn’t return to idle

  • Character can still move/attack while equipping (no input blocking)

If you can tell me which one of these matches what you’re seeing (or show me your blueprint setup for playing the montage), I can walk you through the fix step-by-step.

Do you want me to also show you the recommended workflow for equipping a weapon using a montage (including socket attachment timing sbobet.now with a Notify)? That usually solves most problems.