I’m trying to make a system were you pickup an item then you put it back we’re you found it at or certain spot not anywhere i can’t find tutorial video because there is none can somebody make it i can’t im new
Hello there @210101010102ues!
Looking around the community, there are multiple resources to create a system like that. The guides below help with the creation and setup, while the follow up videos tackle this with a building approach, where you can pick elements and snap them into position:
To place items at only predetermined locations, your best bet would probably be to make the make the pickup item give the player a copy then change the material of the original actor (maybe a translucent blue color) and use a bool var on it to indicate it’s empty. When you interact with a pickup, you would first check the “is empty” or whatever bool, if true remove matching item from player, set bool back to false,and change mat back to normal. If not empty, run the pickup logic.
