Help on Blueprint Runtime Error pls!!

Hi there, I was testing around in my Unreal project, I have a respawn system when Player dies, and after I respawn I keep getting this error:

And I have no idea how to fix it.
This is the Blueprint where the error is said to be:



Sorry for the spaghetti as specially sorry if this is a simple problem but I´m still quite new to this…

You need to add an “is valid” node to test if the ThirdPCam exists (probably best put after the player cast and before the sequence node). If the cam doesn’t exist go straight to the return node (you can clone it to not have to hook it all the way to the end of the function)

I’m guessing you are probably running this somewhere on a on tick event.

Thank you so much, I can´t believe the issue was this simple but it´s good to finally have fixed it!!

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