How do I restore / respawn the builds every x amount of seconds, or after being triggered.
Here’s some extra details if it helps. I am trying to make a fighting map where you get teleported every 90 seconds, and if a player destroys a wall, floor or anything I don’t want the other players that get teleported over there to see the building destroyed, I want it to be restored like it never was even hit. Kind of like how the popular “SPEED REALISTICS [1V1]” map works, if I destroyed a building (non player-built of course) the next time I get teleported over to that same fighting area, the building would be restored like I never destroyed it.
Thanks, and whoever finds the solution I’ll give some Fortnite cosmetic or something since I have some leftover V-Bucks.