Hi guys I need some advice I have a health spell for my character and every time I call it the particle effect lands half way up his body and I want it at his feet. I have tried offsetting it on the z axis to be 0 but no luck not sure where I have gone wrong with the BP. Cheers
Maybe your particle has already an offset set in the particle editor, you would have to compensate it with a negative value in Z…
If your emitter is attached, make sure it’s attached to the correct socket
i had the same problem as you. I didn’t completely figure out a “legit” way to solve it, but what worked for me was to put the emitter inside its own BP, so I could control the +vector easier with spawnactor instead of spawn emitter. Or you can move the emitter itself around within its blueprint’s viewport