Hi all, I’ve got a character with 2 mesh components, one of which is the master pose component for the other, and I’m trying to get the cloth on the follower to sync up exactly with the cloth on the master.
The “Bind Cloth to Master Pose Component” node seems to be what I’m looking for but I’m having a hard time getting it to work; when I call it the cloth on the follower stops simulating completely. The documentation says that the meshes need to be identical for this to work but I’m not 100% sure on what this means, they are using the same skeletal mesh asset, and I’ve tried it with the same transform.
Any help would be much appreciated!