I was tinkering around with the default 3rd person template and i managed to be able to switch between first and 3rd person mode. However, i broke something somewhere and now i can not rotate/move my camera view unless my character is moving. I have no idea whats going on so could any kind souls here enlighten me?
*Changes were all done in “mycharacter” class blueprint
*i deleted the default “springArm”, added 2 “scene component”, 1 for 3rd person, 1 for 1st person.
*i used “world location” from the “scene component” to facilitate the transitioning between 1st/3rd person
*f_status is used as a boolean to determine whether if the current view is in 1st person(or not)
*The rest of the blueprints is exactly the same as default 3rd person template, did not make any changes to those.