Help Needed: Setting Up Teleporters and Triggers in My Game

Hey everyone,

I’m working on a game and need some advice on setting up teleporters and triggers. Here’s what I want to achieve:

  1. When a player is knocked down:
  • They get randomly teleported to a teleporter (e.g., T3).
  • Upon teleportation, the storm controller T2 is activated.
  • The barrier B2 is disabled.
  • The other player is teleported to T4.
  1. Additionally, when a player is knocked down:
  • The BST2 is disabled.
  • The players are teleported to another teleporter, and so on…

I’m not sure how to set this all up. Any suggestions or scripts would be greatly appreciated!

Thanks in advance