Hey everyone,
I’m working on a game and need some advice on setting up teleporters and triggers. Here’s what I want to achieve:
- When a player is knocked down:
- They get randomly teleported to a teleporter (e.g., T3).
- Upon teleportation, the storm controller T2 is activated.
- The barrier B2 is disabled.
- The other player is teleported to T4.
- Additionally, when a player is knocked down:
- The BST2 is disabled.
- The players are teleported to another teleporter, and so on…
I’m not sure how to set this all up. Any suggestions or scripts would be greatly appreciated!
Thanks in advance