Hello, So i have changed the default projectile from First person blueprint template with a arrow, However i have set it up correctly, the arrow sticks to the walls and such.
However i have troubles when hitting rigid bodys, the arrow sticks accordingly but when the rigid body moves the arrow will just float in the air.
So i am trying to make the arrows stick to moving rigid bodys.
Please help and you can find the attached pictures below.
The myprojectile is a blueprint spawned by MyCharacter which is the characters blueprint.