I am desperately trying to replace core things like “Raw PrimeMeat”, “DeathItemCache” or adding a Supply Crate Particle like “CrateSpawn_Overland_QualityTier6” to the corpse and the “DeathItemCache”.
- As for the “Raw PrimeMeat” i succeeded replacing it and increasing the spoile time to 10 minutes, but i can not use it to cook it. And if i place it into the cooking pot and take it out again it has a spoile time of 2 minutes again and still not useable. (I harvested the Raw PrimeMeat after modding and starting the server.)
Now the question: How to replace the different core files the right way?
How to remap things like Static Meshes, Particle System, Skeletal Meshes, Texture, Material, Blueprint and Basic?
Well, if not possible how do i replace Item Blueprints the right way? Replacing “DeathItemCache” concerns me to most right now? I always look into the Reference Viewer and try to take care of the files effected by my changes.
Thanks in advance!