I hope somebody is able to understand my question first of all see the following image:
I want to ‘calculate’ the positions 1,2,3,etc… via blueprint. Parameters are SpawnPoint A (location vector3) and Target (Player).
I was experimenting with ‘find lookat rotation’ and somehow could get a object to spawn at the locations 1 and face the player but the next object should be spawned on 2 and 3 and if needed 4…5.6… etc but I don’t know how to calculate that positions.
Any hints and or tips would be appreciated!! thanks in advance.