Hey there, i am making a game in which you can travel back in time in certain areas that you can place, basically i want to be able to place a sphere and have collisions for a certain object only appear in that sphere, the idea came from a game that the yogscast played called ‘void’ Fun Friday - Void - YouTube
I currently have a sphere mask which shows invisible material but the collisions stay there.
Is this mechanic even possible to pull off in nunreal engine? if so any help would be majorly appreciated, even just a step in the right direction
Thanks