Hi all,
According to my research, there is a issue with Background Blur not work on Android. Is there anything way we can use in a difference way? Can I use shader or something?
Thanks for any inputs.
P/s: This is my first post, appreciate all.
Hi all,
According to my research, there is a issue with Background Blur not work on Android. Is there anything way we can use in a difference way? Can I use shader or something?
Thanks for any inputs.
P/s: This is my first post, appreciate all.
There’s a trick, for UI materials by using the Blur Function. If you want for rendered screen blur you could
spawn an actor with a RenderTarget and manulipulate the rendered material with a blur faction again.
Render targets are heavy for performance though
Thanks for reply,
I really don’t know what saying, but I will try.
Thanks.