Help my UMG Widget is crashing me

I want to make a very simple UMG to display a text to player in game.
But I followed tutorials and this led to me crashing during runtime. What am I missing?
Here is my setup:

i have this its silent and crappy quality, but you would get and idea how i store important widgets.
Your project, as a multiplayer one, may use one more step before calling hud to create widget - is redirection in controller. If you want to be able to create widget, from aserver for a specific player, you need a custom event “run on OWNING client” which would call the event in HUD.

thanks crierr :slight_smile: