Hi everyone im new to forums i would like to make a mobile rts naval game open world/ base building ect and was wondering how large of the world can mobile device handle i know the UE4 map can be huge which is nice for mmorpgs on pc ect but could mobile handle the same size because the graphics would be reduced ect ? ty you
There’s a lot that goes into the graphical capability, because it’s not just about some render settings or polygon counts, it’s also about how many items there are and what they’re doing. Besides that, performance is going to be different depending on the device.