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[help) MEMORY BUG? 4.26

Hey guys, really hoping for help on this. (UE4.26)

I’ve been building a city map the last 6 months. All has been fine with it until 2 days ago when I went to work on it…

My PC specs: OMEN I7, 3,2 GHZ, 16g ram, 256 SSD, NVIDEA GEFORCE 1070 with 8g vram.

Project loads fine, but when I load the map, 50%/78% then the message ‘out of memory trying to allocate rendering resource’, CRASHES.

I watched the performance of memory in task manager and it maxes out 16gigs trying to open the map then crash.

I have tried the following:

Rolled back, and updated drivers. No change.

Uninstalled then reinstalled UE4. Interestingly, after a while the map loaded, all good. Until I pressed save, then it crashed at 78% and now back to the above memory message.

I deleted the DDC then interestingly, after a while, the map loaded, all was good. However, upon saving, it crashed and now back to square one.

I also found what I thought was a fix which was ‘load default layout’. Indeed, it allowed the map to open, but again, once i saved and opened it again, this no longer opened the map.

Very depressing as I am not a programmer and have seemingly exhausted all options and now have no idea what’s going on. The last day I was working on it I had only duplicated some models and duplicated a few more trees etc.

Any ideas or similar experiences? I hope if I reply below the last crash log some of the more advanced guys might spot a glaringly obvious issue I am not understanding. I dont understand the code!
Many thanks.

[2021.07.29-20.05.40:777][  0]LogInit: Active device profile: [0000028319773C00][0000028316B38740 49] Windows
[2021.07.29-20.05.40:777][  0]LogInit: Profiles: [0000028319773C00][0000028316B38740 49] Windows, [0000028319728500][0000028318E4C8C0 49] WindowsNoEditor, [0000028319770500][0000028318E50A40 49] WindowsServer, [000002831972B800][0000028318E54BC0 49] WindowsClient, [0000028319773700][0000028318E58D40 49] IOS, [0000028319728A00][0000028318E5CEC0 49] iPadAir, [0000028319770A00][0000028318E61040 49] iPadAir2, [00000283196C5400][0000028318E69300 49] IPadPro, [00000283196C5500][0000028318E65340 49] iPadAir3, [0000028319773500][0000028318E6D4C0 49] iPadAir4, [00000283196C4A00][0000028318E71640 49] iPadMini2, [0000028319771800][0000028316B3D780 49] iPadMini3, [00000283196C6100][0000028318E758C0 49] iPadMini4, [0000028319773000][0000028318E79A00 49] iPadMini5, [000002831972A700][0000028318E85CC0 49] iPhone6, [000002831972A600][0000028318E81D00 49] iPodTouch6, [00000283196C7900][0000028318E8C300 49] iPhone7, [00000283196C7700][0000028318E88340 49] iPodTouch7, [000002831972BE00][0000028318E904C0 49] iPhone5S, [00000283196C7A00][0000028318E94640 49] iPhone6Plus, [0000028319729C00][0000028318E987C0 49] iPhone6S, [00000283196C6D00][0000028318E9C940 49] iPhone6SPlus, [000002831972B500][0000028318EA0AC0 49] iPhone7Plus, [00000283196C4300][0000028318EA4C40 49] iPhoneSE, [0000028319728700][0000028318EA8DC0 49] iPhone8, [00000283196C4F00][0000028318EACF40 49] iPhone8Plus, [000002831972BA00][0000028318EB10C0 49] iPhoneX, [00000283196C4800][0000028318EB5240 49] iPhoneXS, [000002831972A300][0000028318EB93C0 49] iPhoneXSMax, [00000283196C4E00][0000028318EBD540 49] iPhoneXR, [0000028319729D00][0000028318EC16C0 49] iPhone11, [00000283196C4900][0000028318E7D800 49] iPhone11Pro, [0000028319729E00][0000028318EC5940 49] iPhone11ProMax, [00000283196C5000][0000028318EC9A80 49] iPhoneSE2, [000002831972B700][0000028318ED1C00 49] iPhone12Mini, [00000283196C7300][0000028318ED40C0 49] iPhone12, [000002831972BC00][0000028318ED8240 49] iPhone12Pro, [00000283196C7500][0000028318EDC3C0 49] iPhone12ProMax, [000002831972AA00][0000028318EE0540 49] iPadPro105, [00000283196C7600][0000028318EE46C0 49] iPadPro129, [000002831972B900][0000028318EE8840 49] iPadPro97, [00000283196C5600][0000028318EEC9C0 49] iPadPro2_129, [000002831972BB00][0000028318EF0B40 49] iPad5, [00000283196C5100][0000028318EF4CC0 49] iPad6, [000002831972A800][0000028318EF8E40 49] iPad7, [00000283196C5D00][0000028318EFCFC0 49] iPad8, [000002831972AF00][0000028318F01140 49] iPadPro11, [00000283196C6300][0000028318F052C0 49] iPadPro2_11, [0000028319728400][0000028318F09440 49] iPadPro3_129, [00000283196C4200][0000028318F0D5C0 49] iPadPro4_129, [000002831972B200][0000028318F11740 49] AppleTV, [00000283196C7100][0000028318ECD880 49] AppleTV4K, [000002831972B100][0000028318F159C0 49] TVOS, [00000283196C7C00][0000028318F19B00 49] Mac, [0000028319728100][0000028318F1DC40 49] MacClient, [00000283196C6700][0000028318F24100 49] MacNoEditor, [0000028319729800][0000028318F28280 49] MacServer, [00000283196C6600][0000028318F2C400 49] Linux, [0000028319728800][0000028318F30580 49] LinuxAArch64, [00000283196C5B00][0000028318F34700 49] LinuxNoEditor, [000002831972BF00][0000028318F38880 49] LinuxAArch64NoEditor, [00000283196C6200][0000028318F3CA00 49] LinuxClient, [0000028319728D00][0000028318F40B80 49] LinuxAArch64Client, [00000283196C6B00][0000028318F44D00 49] LinuxServer, [000002831972AC00][0000028318F48E80 49] LinuxAArch64Server, [0000028319771200][0000028318F4D000 49] Android, [0000028319981500][0000028319F61180 49] Android_Low, [0000028319772700][0000028319F65300 49] Android_Mid, [0000028319981B00][0000028319F69480 49] Android_High, [0000028319771D00][0000028319F6D600 49] Android_Default, [0000028319981C00][0000028319F71780 49] Android_Adreno4xx, [0000028319772200][0000028318F218C0 49] Android_Adreno5xx_Low, [0000028319980300][0000028319F75A00 49] Android_Adreno5xx, [0000028319772400][0000028319F79B40 49] Android_Adreno6xx, [0000028319980100][0000028319F7DC80 49] Android_Adreno6xx_Vulkan, [0000028319771300][0000028319F84140 49] Android_Mali_T6xx, [0000028319980A00][0000028319F882C0 49] Android_Mali_T7xx, [0000028319770100][0000028319F8C440 49] Android_Mali_T8xx, [0000028319980900][0000028319F905C0 49] Android_Mali_G71, [0000028319770900][0000028319F94740 49] Android_Mali_G72, [0000028319981000][0000028319F988C0 49] Android_Mali_G72_Vulkan, [0000028319772B00][0000028319F9CA40 49] Android_Mali_G76, [0000028319980200][0000028319FA0BC0 49] Android_Mali_G76_Vulkan, [0000028319772600][0000028319FA4D40 49] Android_Mali_G77, [0000028319980B00][0000028319FA8EC0 49] Android_Mali_G77_Vulkan, [0000028319770C00][0000028319FAD040 49] Android_Vulkan_SM5, [0000028319980D00][0000028319FB11C0 49] Android_PowerVR_G6xxx, [0000028319729A00][0000028319FB5340 49] Android_PowerVR_GT7xxx, [00000283196C6800][0000028319FB94C0 49] Android_PowerVR_GE8xxx, [0000028319728300][0000028319FBD640 49] Android_PowerVR_GM9xxx, [00000283196C7D00][0000028319FC17C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000028319728C00][0000028319FC5940 49] Android_TegraK1, [00000283196C5300][0000028319F81A80 49] Android_Unknown_Vulkan, [0000028319729700][0000028319FC9BC0 49] Lumin, [00000283196C7200][0000028319FCDD00 49] Lumin_Desktop, [0000028319728E00][0000028319FD41C0 49] HoloLens, 
[2021.07.29-20.05.43:412][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.07.29-20.05.43:412][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.07.29-20.05.43:412][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.07.29-20.05.43:412][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.07.29-20.05.43:412][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.07.29-20.05.44:574][  0]LogNetVersion: Galway_City 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 1050827789)
[2021.07.29-20.05.59:894][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2021.07.29-20.06.00:163][  0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.183833 seconds
[2021.07.29-20.06.00:226][  0]LogUObjectArray: 16831 objects as part of root set at end of initial load.
[2021.07.29-20.06.00:235][  0]LogUObjectAllocator: 4209728 out of 0 bytes used by permanent object pool.
[2021.07.29-20.06.00:235][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.07.29-20.06.02:199][  0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 433.62 ms. Compile time 318.24 ms, link time 115.36 ms.
[2021.07.29-20.06.05:547][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.07.29-20.06.05:576][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.07.29-20.06.06:321][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.06:341][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.06:481][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.06:495][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.06:542][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.06:572][  0]LogUProjectInfo: Found projects:
[2021.07.29-20.06.08:413][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.07.29-20.06.08:498][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.07.29-20.06.08:498][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.07.29-20.06.08:859][  0]LogCollectionManager: Loaded 0 collections in 0.001172 seconds
[2021.07.29-20.06.09:068][  0]LogFileCache: Scanning file cache for directory 'D:/MAYA - UNREAL/Galway_City/Saved/Collections/' took 0.00s
[2021.07.29-20.06.09:068][  0]LogFileCache: Scanning file cache for directory 'D:/MAYA - UNREAL/Galway_City/Content/Developers/matth/Collections/' took 0.00s
[2021.07.29-20.06.09:068][  0]LogFileCache: Scanning file cache for directory 'D:/MAYA - UNREAL/Galway_City/Content/Collections/' took 0.00s
[2021.07.29-20.06.09:068][  0]LogOcInput: OculusInput pre-init called
[2021.07.29-20.06.09:123][  0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
[2021.07.29-20.06.09:123][  0]LogWindows: File 'OVRPlugin.dll' does not exist
[2021.07.29-20.06.10:236][  0]LogEngine: Initializing Engine...
[2021.07.29-20.06.10:276][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.07.29-20.06.10:291][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2021.07.29-20.06.10:375][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.007 s
[2021.07.29-20.06.11:215][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.07.29-20.06.11:582][  0]LogAIModule: Creating AISystem for world Untitled
[2021.07.29-20.06.11:621][  0]LogAudio: Display: Initializing Audio Device Manager...
[2021.07.29-20.06.11:702][  0]LogAudio: Display: Audio Device Manager Initialized
[2021.07.29-20.06.11:702][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.07.29-20.06.11:703][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.07.29-20.06.11:703][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.07.29-20.06.11:794][  0]LogAudio: Display: Using built-in audio occlusion.
[2021.07.29-20.06.11:794][  0]LogAudioMixer: Display: Initializing audio mixer.
[2021.07.29-20.06.11:855][  0]LogAudioMixer: Display: 0: FrontLeft
[2021.07.29-20.06.11:855][  0]LogAudioMixer: Display: 1: FrontRight
[2021.07.29-20.06.11:920][  0]LogAudioMixer: Display: Using Audio Device Philips FTV (NVIDIA High Definition Audio)
[2021.07.29-20.06.11:944][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.07.29-20.06.11:976][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.07.29-20.06.11:977][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.07.29-20.06.11:977][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.07.29-20.06.11:978][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.07.29-20.06.11:978][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.07.29-20.06.11:979][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.07.29-20.06.11:979][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.07.29-20.06.11:979][  0]LogInit: FAudioDevice initialized.
[2021.07.29-20.06.11:979][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2021.07.29-20.06.12:029][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.07.29-20.06.12:116][  0]LogDerivedDataCache: Saved boot cache 0.09s 80MB C:/Users/matth/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.
[2021.07.29-20.06.12:118][  0]LogInit: Texture streaming: Enabled
[2021.07.29-20.06.12:221][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.2-15973114+++UE4+Release-4.26
[2021.07.29-20.06.12:225][  0]LogEngineSessionManager: EngineSessionManager initialized
[2021.07.29-20.06.12:225][  0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={694A30E5-4E0B-BD0F-562E-0E9C62713239}
[2021.07.29-20.06.12:225][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2021.07.29-20.06.12:227][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2021.07.29-20.06.12:458][  0]LogInit: Transaction tracking system initialized
[2021.07.29-20.06.12:794][  0]BlueprintLog: New page: Editor Load
[2021.07.29-20.06.13:746][  0]LocalizationService: Localization service is disabled
[2021.07.29-20.06.14:152][  0]TimingProfiler: Initialize
[2021.07.29-20.06.14:154][  0]TimingProfiler: OnSessionChanged
[2021.07.29-20.06.14:154][  0]LoadingProfiler: Initialize
[2021.07.29-20.06.14:155][  0]LoadingProfiler: OnSessionChanged
[2021.07.29-20.06.14:160][  0]NetworkingProfiler: Initialize
[2021.07.29-20.06.14:160][  0]NetworkingProfiler: OnSessionChanged
[2021.07.29-20.06.14:160][  0]MemoryProfiler: Initialize
[2021.07.29-20.06.14:160][  0]MemoryProfiler: OnSessionChanged
[2021.07.29-20.06.16:759][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2021.07.29-20.06.16:759][  0]LogCook: Display: Mobile HDR setting 1
[2021.07.29-20.06.17:323][  0]LogFileCache: Scanning file cache for directory 'D:/MAYA - UNREAL/Galway_City/Content/' took 0.06s
[2021.07.29-20.06.19:156][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2021.07.29-20.06.19:225][  0]SourceControl: Source control is disabled
[2021.07.29-20.06.19:232][  0]LogUnrealEdMisc: Loading editor; pre map load, took 87.181
[2021.07.29-20.06.19:333][  0]Cmd: MAP LOAD FILE="../../../../MAYA - UNREAL/Galway_City/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.07.29-20.06.19:336][  0]LogEditorServer: Warning: Can't find file '../../../../MAYA - UNREAL/Galway_City/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap'
[2021.07.29-20.06.19:336][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.07.29-20.06.19:350][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 13.543ms to complete.
[2021.07.29-20.06.19:350][  0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 0.031
[2021.07.29-20.06.20:296][  0]LogUnrealEdMisc: Total Editor Startup Time, took 88.246
[2021.07.29-20.06.20:856][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.07.29-20.06.20:875][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.07.29-20.06.20:880][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.07.29-20.06.20:885][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.07.29-20.06.22:014][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0432 seconds. Added 3601 classes and 859 folders.
[2021.07.29-20.06.22:120][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2021.07.29-20.06.22:261][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.07.29-20.06.22:261][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:261][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.07.29-20.06.22:261][  0]LogPakFile: OnPakFileMounted2Time == 0.000009
[2021.07.29-20.06.22:269][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.07.29-20.06.22:269][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:269][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.07.29-20.06.22:269][  0]LogPakFile: OnPakFileMounted2Time == 0.000012
[2021.07.29-20.06.22:273][  0]LogPakFile: PakFile PrimaryIndexSize=191
[2021.07.29-20.06.22:273][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:273][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2021.07.29-20.06.22:273][  0]LogPakFile: OnPakFileMounted2Time == 0.000014
[2021.07.29-20.06.22:279][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.07.29-20.06.22:279][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:279][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.07.29-20.06.22:279][  0]LogPakFile: OnPakFileMounted2Time == 0.000016
[2021.07.29-20.06.22:284][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.07.29-20.06.22:284][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:284][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.07.29-20.06.22:284][  0]LogPakFile: OnPakFileMounted2Time == 0.000019
[2021.07.29-20.06.22:289][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.07.29-20.06.22:289][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:289][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.07.29-20.06.22:289][  0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2021.07.29-20.06.22:295][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.07.29-20.06.22:295][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:295][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.07.29-20.06.22:295][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2021.07.29-20.06.22:307][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.07.29-20.06.22:307][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:307][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.07.29-20.06.22:307][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2021.07.29-20.06.22:314][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.07.29-20.06.22:314][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:314][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.07.29-20.06.22:314][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2021.07.29-20.06.22:388][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.07.29-20.06.22:388][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:388][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.07.29-20.06.22:388][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2021.07.29-20.06.22:392][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.07.29-20.06.22:392][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:392][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.07.29-20.06.22:392][  0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2021.07.29-20.06.22:398][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.07.29-20.06.22:398][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:398][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.07.29-20.06.22:398][  0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2021.07.29-20.06.22:422][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.07.29-20.06.22:422][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:422][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.07.29-20.06.22:422][  0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2021.07.29-20.06.22:427][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.07.29-20.06.22:427][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:427][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.07.29-20.06.22:427][  0]LogPakFile: OnPakFileMounted2Time == 0.000048
[2021.07.29-20.06.22:431][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.07.29-20.06.22:431][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:431][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.07.29-20.06.22:431][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2021.07.29-20.06.22:440][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.07.29-20.06.22:440][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:440][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.07.29-20.06.22:440][  0]LogPakFile: OnPakFileMounted2Time == 0.000054
[2021.07.29-20.06.22:445][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.07.29-20.06.22:445][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:445][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.07.29-20.06.22:445][  0]LogPakFile: OnPakFileMounted2Time == 0.000058
[2021.07.29-20.06.22:451][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.07.29-20.06.22:451][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:451][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.07.29-20.06.22:451][  0]LogPakFile: OnPakFileMounted2Time == 0.000061
[2021.07.29-20.06.22:456][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.07.29-20.06.22:456][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:456][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.07.29-20.06.22:456][  0]LogPakFile: OnPakFileMounted2Time == 0.000063
[2021.07.29-20.06.22:464][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.07.29-20.06.22:464][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:464][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.07.29-20.06.22:464][  0]LogPakFile: OnPakFileMounted2Time == 0.000067
[2021.07.29-20.06.22:470][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.07.29-20.06.22:470][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:470][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.07.29-20.06.22:470][  0]LogPakFile: OnPakFileMounted2Time == 0.000070
[2021.07.29-20.06.22:476][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.07.29-20.06.22:476][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:476][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.07.29-20.06.22:476][  0]LogPakFile: OnPakFileMounted2Time == 0.000073
[2021.07.29-20.06.22:481][  0]LogPakFile: PakFile PrimaryIndexSize=186
[2021.07.29-20.06.22:482][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:482][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2021.07.29-20.06.22:482][  0]LogPakFile: OnPakFileMounted2Time == 0.000077
[2021.07.29-20.06.22:487][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.07.29-20.06.22:488][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:488][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.07.29-20.06.22:488][  0]LogPakFile: OnPakFileMounted2Time == 0.000080
[2021.07.29-20.06.22:493][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.07.29-20.06.22:493][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:493][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.07.29-20.06.22:493][  0]LogPakFile: OnPakFileMounted2Time == 0.000083
[2021.07.29-20.06.22:499][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.07.29-20.06.22:499][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.07.29-20.06.22:499][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.07.29-20.06.22:499][  0]LogPakFile: OnPakFileMounted2Time == 0.000086
[2021.07.29-20.06.23:051][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2021.07.29-20.06.23:067][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2021.07.29-20.06.23:708][  0]LogSlate: Took 0.017997 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2021.07.29-20.06.23:766][  0]LogSlate: Took 0.056790 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2021.07.29-20.06.23:818][  0]LogSlate: Took 0.030969 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2021.07.29-20.06.24:196][  0]LogRenderer: Reallocating scene render targets to support 1616x808 Format 10 NumSamples 1 (Frame:1).
[2021.07.29-20.06.24:772][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2021.07.29-20.06.24:772][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
[2021.07.29-20.06.24:772][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
[2021.07.29-20.06.24:772][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
[2021.07.29-20.06.24:772][  0]LogLoad: (Engine Initialization) Total time: 92.72 seconds
[2021.07.29-20.06.24:772][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.07.29-20.06.24:772][  0]LogInit: First time updating LLM stats...
[2021.07.29-20.06.24:967][  0]LogContentStreaming: Texture pool size now 1000 MB
[2021.07.29-20.06.25:085][  1]LogAssetRegistry: Asset discovery search completed in 48.5678 seconds
[2021.07.29-20.06.25:144][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects)
[2021.07.29-20.06.25:448][  2]LogSlate: Took 0.040391 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.07.29-20.07.02:226][344]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
[2021.07.29-20.07.02:257][344]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.07.29-20.07.19:089][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/concrete_1': Can't find file.
[2021.07.29-20.07.19:090][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/concrete_1': Can't find file.
[2021.07.29-20.07.19:090][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/concrete_1': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing': Can't find file.
[2021.07.29-20.07.19:102][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.07.19:113][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1': Can't find file.
[2021.07.29-20.07.19:113][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1': Can't find file.
[2021.07.29-20.07.19:114][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.07.19:114][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1': Can't find file.
[2021.07.29-20.07.19:114][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.08.08:085][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1.grey_slabbing_ncl1_1 Referenced by lambert1485
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing.nm_grey_slabbing Referenced by lambert1485
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing_ncl1_1.grey_slabbing_ncl1_1 Referenced by MaterialExpressionTextureSample_0
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing.nm_grey_slabbing Referenced by MaterialExpressionTextureSample_1
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing.grey_slabbing Referenced by lambert1484
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing.nm_grey_slabbing Referenced by lambert1484
[2021.07.29-20.08.08:178][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing': Can't find file.
[2021.07.29-20.08.08:178][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/grey_slabbing.grey_slabbing Referenced by MaterialExpressionTextureSample_0
[2021.07.29-20.08.08:179][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/nm_grey_slabbing': Can't find file.
[2021.07.29-20.08.08:179][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/concrete_1': Can't find file.
[2021.07.29-20.08.08:179][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/concrete_1.concrete_1 Referenced by lambert1
[2021.07.29-20.08.08:179][344]LogLinker: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to load '/Game/EyreSqaure/Buldings/TEXTURES/concrete_1': Can't find file.
[2021.07.29-20.08.08:179][344]LoadErrors: Failed to load /Game/EyreSqaure/Buldings/TEXTURES/concrete_1.concrete_1 Referenced by MaterialExpressionTextureSample_0
[2021.07.29-20.09.48:612][344]LogMaterial: Display: Missing cached shader map for material blinn623, compiling. 
[2021.07.29-20.09.49:241][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12
[2021.07.29-20.09.49:251][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10
[2021.07.29-20.09.49:251][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2021.07.29-20.09.49:251][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2021.07.29-20.09.49:251][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2021.07.29-20.09.49:251][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2021.07.29-20.09.49:251][344]LogMaterial: Display: Missing cached shader map for material lambert806, compiling. 
[2021.07.29-20.09.49:257][344]LogMaterial: Display: Missing cached shader map for material lambert805, compiling. 
[2021.07.29-20.09.49:326][344]LogMaterial: Display: Missing cached shader map for material lambert804, compiling. 
[2021.07.29-20.09.49:333][344]LogMaterial: Display: Missing cached shader map for material blinn628, compiling. 
[2021.07.29-20.09.49:430][344]LogMaterial: Display: Missing cached shader map for material lambert4, compiling. 
[2021.07.29-20.09.49:447][344]LogMaterial: Display: Missing cached shader map for material lambert3, compiling. 
[2021.07.29-20.09.49:498][344]LogMaterial: Display: Missing cached shader map for material blinn2, compiling. 
[2021.07.29-20.09.49:547][344]LogMaterial: Display: Missing cached shader map for material lambert787, compiling. 
[2021.07.29-20.09.49:599][344]LogMaterial: Display: Missing cached shader map for material lambert786, compiling. 
[2021.07.29-20.09.49:694][344]LogMaterial: Display: Missing cached shader map for material lambert785, compiling. 
[2021.07.29-20.09.49:704][344]LogMaterial: Display: Missing cached shader map for material lambert687, compiling. 
[2021.07.29-20.09.49:715][344]LogMaterial: Display: Missing cached shader map for material lambert686, compiling. 
[2021.07.29-20.09.49:789][344]LogMaterial: Display: Missing cached shader map for material lambert685, compiling. 
[2021.07.29-20.09.49:838][344]LogMaterial: Display: Missing cached shader map for material blinn553, compiling. 
[2021.07.29-20.09.49:848][344]LogMaterial: Display: Missing cached shader map for material lambert771, compiling. 
[2021.07.29-20.09.49:859][344]LogMaterial: Display: Missing cached shader map for material lambert770, compiling. 
[2021.07.29-20.09.49:869][344]LogMaterial: Display: Missing cached shader map for material lambert769, compiling. 
[2021.07.29-20.09.49:941][344]LogMaterial: Display: Missing cached shader map for material aiStandardSurface153, compiling. 
[2021.07.29-20.09.49:994][344]LogMaterial: Display: Missing cached shader map for material lambert665, compiling. 
[2021.07.29-20.09.50:008][344]LogMaterial: Display: Missing cached shader map for material lambert779, compiling. 
[2021.07.29-20.09.50:052][344]LogMaterial: Display: Missing cached shader map for material lambert723, compiling. 
[2021.07.29-20.09.50:070][344]LogMaterial: Display: Missing cached shader map for material lambert721, compiling. 
[2021.07.29-20.09.50:092][344]LogMaterial: Display: Missing cached shader map for material lambert720, compiling. 
[2021.07.29-20.09.50:102][344]LogMaterial: Display: Missing cached shader map for material lambert733, compiling. 
[2021.07.29-20.09.50:112][344]LogMaterial: Display: Missing cached shader map for material lambert732, compiling. 
[2021.07.29-20.09.50:188][344]LogMaterial: Display: Missing cached shader map for material lambert719, compiling. 
[2021.07.29-20.09.50:233][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 483
[2021.07.29-20.09.50:233][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 473
[2021.07.29-20.09.50:233][344]LogMaterial: Display: Missing cached shader map for material lambert716, compiling. 
[2021.07.29-20.09.50:322][344]LogMaterial: Display: Missing cached shader map for material lambert714, compiling. 
[2021.07.29-20.09.50:516][344]LogMaterial: Display: Missing cached shader map for material lambert713, compiling. 
[2021.07.29-20.09.50:552][344]LogMaterial: Display: Missing cached shader map for material lambert712, compiling. 
[2021.07.29-20.09.50:666][344]LogMaterial: Display: Missing cached shader map for material lambert1526, compiling. 
[2021.07.29-20.09.50:679][344]LogMaterial: Display: Missing cached shader map for material blinn556, compiling. 
[2021.07.29-20.09.50:806][344]LogMaterial: Display: Missing cached shader map for material blinn555, compiling. 
[2021.07.29-20.09.50:817][344]LogMaterial: Display: Missing cached shader map for material lambert734, compiling. 
[2021.07.29-20.09.50:864][344]LogMaterial: Display: Missing cached shader map for material lambert1527, compiling. 
[2021.07.29-20.09.50:877][344]LogMaterial: Display: Missing cached shader map for material Plastic_Yellow, compiling. 
[2021.07.29-20.09.50:917][344]LogMaterial: Display: Missing cached shader map for material Plastic_white1, compiling. 
[2021.07.29-20.09.50:928][344]LogMaterial: Display: Missing cached shader map for material Plastic_Orange1, compiling. 
[2021.07.29-20.09.50:943][344]LogMaterial: Display: Missing cached shader map for material Plastic_blue1, compiling. 
[2021.07.29-20.09.51:057][344]LogMaterial: Display: Missing cached shader map for material Plastic_Blue, compiling. 
[2021.07.29-20.09.51:097][344]LogMaterial: Display: Missing cached shader map for material phong26, compiling. 
[2021.07.29-20.09.51:130][344]LogMaterial: Display: Missing cached shader map for material Metal_Red, compiling. 
[2021.07.29-20.09.51:184][344]LogMaterial: Display: Missing cached shader map for material Metal_Grey, compiling. 
[2021.07.29-20.09.51:194][344]LogMaterial: Display: Missing cached shader map for material Metal_Green, compiling. 
[2021.07.29-20.09.51:620][344]LogMaterial: Display: Missing cached shader map for material Metal_Blue1, compiling. 
[2021.07.29-20.09.51:630][344]LogMaterial: Display: Missing cached shader map for material lambert825, compiling. 
[2021.07.29-20.09.51:771][344]LogMaterial: Display: Missing cached shader map for material lambert824, compiling. 
[2021.07.29-20.09.52:305][344]LogMaterial: Display: Missing cached shader map for material lambert821, compiling. 
[2021.07.29-20.09.52:423][344]LogMaterial: Display: Missing cached shader map for material Chrome1, compiling. 
[2021.07.29-20.09.52:495][344]LogMaterial: Display: Missing cached shader map for material blue1, compiling. 
[2021.07.29-20.09.52:568][344]LogMaterial: Display: Missing cached shader map for material blinn666, compiling. 
[2021.07.29-20.09.52:605][344]LogMaterial: Display: Missing cached shader map for material blinn665, compiling. 
[2021.07.29-20.09.52:615][344]LogMaterial: Display: Missing cached shader map for material blinn662, compiling. 
[2021.07.29-20.09.52:684][344]LogMaterial: Display: Missing cached shader map for material blinn661, compiling. 
[2021.07.29-20.09.52:701][344]LogMaterial: Display: Missing cached shader map for material blinn660, compiling. 
[2021.07.29-20.09.52:736][344]LogMaterial: Display: Missing cached shader map for material blinn659, compiling. 
[2021.07.29-20.09.52:746][344]LogMaterial: Display: Missing cached shader map for material blinn658, compiling. 
[2021.07.29-20.09.52:790][344]LogMaterial: Display: Missing cached shader map for material blinn657, compiling. 
[2021.07.29-20.09.52:825][344]LogMaterial: Display: Missing cached shader map for material 19_-_Default1, compiling. 
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1156
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1146
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1136
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1126
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1116
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1106
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1096
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1086
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1076
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1066
[2021.07.29-20.10.00:221][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1056
[2021.07.29-20.10.00:221][344]LogMaterial: Display: Missing cached shader map for material lambert1485, compiling. 
[2021.07.29-20.10.00:365][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1046
[2021.07.29-20.10.00:365][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1036
[2021.07.29-20.10.00:365][344]LogMaterial: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1485.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2021.07.29-20.10.00:380][344]LogMaterial: Display: 	(Node TextureSample) Texture Sample> Missing input texture
[2021.07.29-20.10.00:431][344]LogMaterial: Display: Missing cached shader map for material lambert1484, compiling. 
[2021.07.29-20.10.00:432][344]LogMaterial: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1484.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2021.07.29-20.10.00:433][344]LogMaterial: Display: 	(Node TextureSample) Texture Sample> Missing input texture
[2021.07.29-20.10.00:462][344]LogMaterial: Display: Missing cached shader map for material lambert1, compiling. 
[2021.07.29-20.10.00:463][344]LogMaterial: Warning: [AssetLog] D:\MAYA - UNREAL\Galway_City\Content\EyreSqaure\Buldings\EYRESQAURE_SHOPPING\MATERIALS\lambert1.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2021.07.29-20.10.00:463][344]LogMaterial: Display: 	(Node TextureSample) Texture Sample> Missing input texture
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1026
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1016
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1006
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 996
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 986
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 976
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 966
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 956
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 946
[2021.07.29-20.10.20:178][344]LogD3D12RHI: Error: RetCode = Adapter->CreateCommittedResource(Desc, GetGPUMask(), HeapProps, InitialState, ClearValue, &NewResource, Name, false) failed 
 at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp:1380 
 with error E_OUTOFMEMORY

[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 936
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 926
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 916
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 906
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 896
[2021.07.29-20.10.20:178][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 886
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 876
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 866
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 856
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 846
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 836
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 826
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 816
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 806
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 796
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 786
[2021.07.29-20.10.20:179][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 776
[2021.07.29-20.10.20:751][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 766
[2021.07.29-20.10.21:223][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 756
[2021.07.29-20.10.21:472][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 746
[2021.07.29-20.10.21:484][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 736
[2021.07.29-20.10.21:911][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 726
[2021.07.29-20.10.21:979][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 716
[2021.07.29-20.10.22:017][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 706
[2021.07.29-20.10.24:691][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 696
[2021.07.29-20.10.25:456][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 686
[2021.07.29-20.10.26:235][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 676
[2021.07.29-20.10.26:272][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 666
[2021.07.29-20.10.26:642][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 656
[2021.07.29-20.10.26:753][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 646
[2021.07.29-20.10.26:967][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 636
[2021.07.29-20.10.27:029][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 626
[2021.07.29-20.10.29:496][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 616
[2021.07.29-20.10.30:169][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 606
[2021.07.29-20.10.31:084][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 596
[2021.07.29-20.10.31:206][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 586
[2021.07.29-20.10.31:294][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 576
[2021.07.29-20.10.31:775][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 566
[2021.07.29-20.10.31:830][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 556
[2021.07.29-20.10.32:190][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 546
[2021.07.29-20.10.34:238][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 536
[2021.07.29-20.10.35:277][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 526
[2021.07.29-20.10.35:813][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 516
[2021.07.29-20.10.36:038][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 506
[2021.07.29-20.10.36:570][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 496
[2021.07.29-20.10.36:639][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 486
[2021.07.29-20.10.37:051][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 476
[2021.07.29-20.10.37:278][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 466
[2021.07.29-20.10.39:227][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 456
[2021.07.29-20.10.40:423][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 446
[2021.07.29-20.10.40:423][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 436
[2021.07.29-20.10.41:109][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 426
[2021.07.29-20.10.41:413][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 416
[2021.07.29-20.10.41:482][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 406
[2021.07.29-20.10.41:812][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 396
[2021.07.29-20.10.42:321][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 386
[2021.07.29-20.10.44:414][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 376
[2021.07.29-20.10.45:605][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 366
[2021.07.29-20.10.45:742][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 356
[2021.07.29-20.10.45:964][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 346
[2021.07.29-20.10.46:412][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 336
[2021.07.29-20.10.46:700][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 326
[2021.07.29-20.10.46:946][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 316
[2021.07.29-20.10.47:239][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 306
[2021.07.29-20.10.49:785][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 296
[2021.07.29-20.10.50:477][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 286
[2021.07.29-20.10.50:546][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 276
[2021.07.29-20.10.50:904][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 266
[2021.07.29-20.10.51:652][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 256
[2021.07.29-20.10.51:652][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 246
[2021.07.29-20.10.52:048][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 236
[2021.07.29-20.10.52:256][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 226
[2021.07.29-20.10.55:015][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 216
[2021.07.29-20.10.55:463][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 206
[2021.07.29-20.10.55:747][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 196
[2021.07.29-20.10.55:802][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 186
[2021.07.29-20.10.56:660][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 176
[2021.07.29-20.10.56:660][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 166
[2021.07.29-20.10.56:768][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 156
[2021.07.29-20.10.57:442][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 146
[2021.07.29-20.10.59:990][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 136
[2021.07.29-20.11.00:614][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 126
[2021.07.29-20.11.00:614][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 116
[2021.07.29-20.11.00:968][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106
[2021.07.29-20.11.01:318][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96
[2021.07.29-20.11.01:517][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 86
[2021.07.29-20.11.01:993][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 76
[2021.07.29-20.11.02:528][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66
[2021.07.29-20.11.04:622][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 57
[2021.07.29-20.11.05:752][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 49
[2021.07.29-20.11.05:840][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 42
[2021.07.29-20.11.05:980][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 36
[2021.07.29-20.11.06:498][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 31
[2021.07.29-20.11.06:908][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27
[2021.07.29-20.11.06:955][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 23
[2021.07.29-20.11.07:219][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20
[2021.07.29-20.11.08:527][344]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17
[2021.07.29-20.11.08:662][344]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14
[2021.07.29-20.11.08:792][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12
[2021.07.29-20.11.08:796][344]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10
[2021.07.29-20.11.08:900][344]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8
[2021.07.29-20.11.08:974][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2021.07.29-20.11.08:974][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5
[2021.07.29-20.11.09:228][344]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2021.07.29-20.11.09:397][344]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3
[2021.07.29-20.11.09:450][344]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2021.07.29-20.11.09:701][344]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     51 = 45056 KB (2D 1616x808 PF_DepthStencil 4xMSAA) EditorPrimitivesDepth unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     73 = 45056 KB (2D 1616x808 PF_DepthStencil 4xMSAA) SelectionOutline unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     50 = 24576 KB (2D 1616x808 PF_B8G8R8A8 RT 4xMSAA) EditorPrimitivesColor unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     75 = 11328 KB (2D 1616x808 PF_DepthStencil VRam) SceneDepthZ unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     26 = 11328 KB (2D 1616x808 PF_DepthStencil VRam) SceneDepthZ VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     46 = 11328 KB (2D 1616x808 PF_FloatRGBA RT UAV VRam) SceneColorDeferred unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     78 = 11328 KB (2D 1616x808 PF_FloatRGBA RT UAV VRam) SceneColorDeferred VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     35 = 11328 KB (2D 1616x808 PF_FloatRGBA RT UAV) LightAccumulation
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     54 = 11328 KB (2D 1616x808 PF_FloatRGBA RT UAV) ScreenSpaceReflections unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     56 = 11328 KB (2D 1616x808 PF_FloatRGBA RT) SceneColor unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     55 = 11328 KB (2D 1616x808 PF_FloatRGBA RT) SeparateTranslucencyColor unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     83 = 11328 KB (2D 1616x808 PF_FloatRGBA UAV) SSRTDiffuseIndirect unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     89 = 11328 KB (2D 1616x808 PF_FloatRGBA UAV) TemporalAA
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     57 = 11328 KB (2D 1616x808 PF_FloatRGBA UAV) TemporalAA unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     27 = 5760 KB (2D 808x404 PF_DepthStencil) SmallDepthZ
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     40 = 5696 KB (2D 1616x808 PF_A2B10G10R10 RT) GBufferA unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     42 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT sRGB) GBufferC unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     41 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT VRam) GBufferB unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     72 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT VRam) Tonemap unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     43 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT) GBufferD unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     44 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT) GBufferE unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     90 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT) HitProxy unused(1270)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     74 = 5696 KB (2D 1616x808 PF_B8G8R8A8 RT) SelectionOutlineColor unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     86 = 5696 KB (2D 1616x808 PF_FloatR11G11B10 RT UAV) SSGIReconstruction0 unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     88 = 5696 KB (2D 1616x808 PF_FloatR11G11B10 RT UAV) SSGITemporalAccumulation0
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     93 = 5696 KB (2D 1616x808 PF_FloatR11G11B10 RT UAV) SSGITemporalAccumulation0 unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     85 = 5696 KB (2D 1616x808 PF_R32_UINT RT UAV) DenoiserMetadata0
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     91 = 5696 KB (2D 1616x808 PF_R32_UINT RT UAV) DenoiserMetadata0 unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     36 = 2880 KB (2D 1616x404 PF_R32_UINT RT UAV) QuadOverdrawBuffer
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     84 = 2880 KB (2D 1616x808 PF_R16F RT UAV) SSRTAmbientOcclusion unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     92 = 2880 KB (2D 1616x808 PF_R8G8 RT UAV) SSGIReconstruction1 unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     79 = 2880 KB (2D 1616x808 PF_R8G8 RT UAV) SSGITemporalAccumulation1
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     87 = 2880 KB (2D 1616x808 PF_R8G8 RT UAV) SSGITemporalAccumulation1 unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     52 = 2880 KB (2D 808x404 PF_FloatRGBA RT) AmbientOcclusionSetup unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     29 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume0
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     31 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume1
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     33 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolume2
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     30 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir0
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     32 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir1
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     34 = 2048 KB (3D 64x64x64 PF_FloatRGBA RT UAV) TranslucentVolumeDir2
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     81 = 1984 KB (2D 816x416 PF_FloatR11G11B10 UAV) SSRTReducedSceneColor unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     28 = 1472 KB (2D 1616x808 PF_G8 RT UAV) ScreenSpaceAO unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     53 = 1472 KB (2D 808x404 PF_B8G8R8A8 RT) AmbientOcclusion unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     58 = 1472 KB (2D 808x404 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     71 = 1472 KB (2D 808x404 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     77 = 1408 KB (2D 1024x512 PF_R16F UAV VRam) HZBClosest unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     45 = 1408 KB (2D 1024x512 PF_R16F UAV VRam) HZBFurthest unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     82 = 576 KB (2D 816x416 PF_A8 UAV) SSRTReducedSceneAlpha unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     37 = 512 KB (3D 64x64x16 PF_FloatRGBA UAV) HairLUT
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     38 = 512 KB (3D 64x64x16 PF_FloatRGBA UAV) HairLUT
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     61 = 384 KB (2D 404x202 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     70 = 384 KB (2D 404x202 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      2 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      1 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      3 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      4 = 256 KB (2D 256x256 PF_B8G8R8A8) HZBResultsCPU
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     62 = 128 KB (2D 202x101 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     69 = 128 KB (2D 202x101 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     49 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT VRam) CombineLUTs VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     63 = 64 KB (2D 101x51 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     68 = 64 KB (2D 101x51 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     11 = 64 KB (2D 128x128 PF_B8G8R8A8) PerlinNoiseGradient
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     59 = 64 KB (2D 16x169 PF_FloatRGBA RT UAV VRam) Histogram unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     60 = 64 KB (2D 16x2 PF_A32B32G32R32F RT VRam) HistogramReduce unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     80 = 64 KB (2D 1x1 PF_A32B32G32R32F RT UAV) EyeAdaptation
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     48 = 64 KB (2D 1x1 PF_A32B32G32R32F RT UAV) EyeAdaptation
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     76 = 64 KB (2D 1x1 PF_A32B32G32R32F RT UAV) EyeAdaptation
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      8 = 64 KB (2D 1x1 PF_B8G8R8A8 RT) BlackAlphaOneDummy
[2021.07.29-20.38.14:360][344]LogConsoleResponse:      6 = 64 KB (2D 1x1 PF_B8G8R8A8 RT) BlackDummy
[2021.07.29-20.38.14:360][344]LogConsoleResponse:     10 = 64 KB (2D 1x1 PF_B8G8R8A8 RT) DefaultNormal8Bit
[2021.07.29-20.38.14:361][344]LogConsoleResponse:      9 = 64 KB (2D 1x1 PF_B8G8R8A8 RT) GreenDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:      5 = 64 KB (2D 1x1 PF_B8G8R8A8 RT) WhiteDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     13 = 64 KB (2D 1x1 PF_DepthStencil) DepthDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     12 = 64 KB (2D 1x1 PF_FloatRGBA RT) MaxFP16Depth
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     15 = 64 KB (2D 1x1 PF_FloatRGBA RT) MidGreyDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:      7 = 64 KB (2D 1x1 PF_R32_UINT RT) ZeroUIntDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     14 = 64 KB (2D 1x1 PF_R8G8B8A8_UINT RT) StencilDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     65 = 64 KB (2D 26x13 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     66 = 64 KB (2D 26x13 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     64 = 64 KB (2D 51x26 PF_FloatRGB RT VRam) BloomY unused(1) VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     67 = 64 KB (2D 51x26 PF_FloatRGB RT) BloomX unused(1)
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     39 = 64 KB (2D 64x64 PF_R32_FLOAT UAV) HairCoverageLUT
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     18 = 64 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0 unused(1344)
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     17 = 64 KB (3D 1x1x1 PF_B8G8R8A8 RT) VolumetricBlackDummy
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     47 = 52 KB (2D 98x64 PF_A16B16G16R16) SSProfiles
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     23 = 32 KB (2D 64x64 PF_FloatRGBA VRam) LTCMat VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:361][344]LogConsoleResponse:     19 = 16 KB (2D 128x32 PF_G16R16) PreintegratedGF
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     24 = 16 KB (2D 64x64 PF_G16R16F VRam) LTCAmp VRamInKB(Start/Size):<NONE>
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     20 = 16 KB (3D 16x16x16 PF_B8G8R8A8) PerlinNoise3D
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     25 = 16 KB (3D 16x16x16 PF_R16F) GTAOPreIntegrated
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     21 = 8 KB (2D 64x64 PF_R8G8) SSAORandomization
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     16 = 4 KB (2D 32x16 PF_R16_UINT) SobolSampling
[2021.07.29-20.38.14:383][344]LogConsoleResponse:     22 = 4 KB (2D 4x4 PF_R8G8B8A8) GTAORandomization
[2021.07.29-20.38.14:384][344]LogConsoleResponse: 
[2021.07.29-20.38.14:384][344]LogConsoleResponse: Pool: 82/357 MB (referenced/allocated)
[2021.07.29-20.38.14:411][344]Cmd: rhi.DumpMemory
[2021.07.29-20.38.15:093][344]RHI resource memory (not tracked by our allocator)
[2021.07.29-20.38.15:095][344]               0  -  Pixel buffer memory - STAT_PixelBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]          219976  -  Structured buffer memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]        10015844  -  Vertex buffer memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]         2379378  -  Index buffer memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]          118656  -  Uniform buffer memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]        16945152  -  Texture memory Cube - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]          229376  -  Texture memory 3D - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]        80883712  -  Texture memory 2D - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]               0  -  Render target memory Cube - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]        13893632  -  Render target memory 3D - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]       480837632  -  Render target memory 2D - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced
[2021.07.29-20.38.15:095][344]577.472MB total
[2021.07.29-20.38.15:142][344]LogWindows: FPlatformMisc::RequestExit(1)
[2021.07.29-20.38.15:144][344]LogCore: Engine exit requested (reason: Win RequestExit)
[2021.07.29-20.38.15:330][344]Log file closed, 07/29/21 21:38:15

Sorry to hear you are having issues. Have you tried increasing the r.Streaming.PoolSize in DefaultEngine.ini for the project? I would also maybe increase the size of your swap file in Windows and making it a permanent size rather than a dynamic size. Also is there a folder in your project that has a bunch of assets you aren’t using but plan on using later? Like a catalog of assets or materials to choose from at a later time? If so, I would move that out of your project for the time being.

Only 3 things I can think of right off the bat. Let us know!