Alright, I’ve gotten a bunch of mixed responses by a bunch of different animators and I don’t know what to think anymore.
My question is this: We will have a large number of mostly humanoid models. I’d like to be able to use the marketplace animation packs if needed, but most of our animations will be done custom.
I’ve had a bunch of people only want to use 3DSMax and a bunch of people who would create great rigs but don’t know the UE4 plugin.
It seems so easy and maybe this is why I don’t get it, why wouldn’t you import the default UE4 skeleton into our models and fit it, then any custom pieces we needed to do like faces/capes, just add those on. With this, the bulk of the rig is already done and we can retarget the marketplace anims?
I feel like these guys who only use 3DSMax or don’t plan on using the plugin are wasting time and money here because they’re going the entire rig from scratch, at least use the default UE4 skeleton so we can retarget marketplace anims and so you have a huge chunk already done? I’ve got some people quoting me 12 hours and one quoting me an hour, I don’t get it.
Or am I completely wrong here?