I just wondner how it works.
I have an animation in blender with set keyframes and defined curve types. When i export them in fbx does it get “baked”? is it then 1 keyframe/second or 30 frame/second… how does it work?
related question: once I imported an animation and noticed that the keyframes were set for each second, but not exactly 1 second so it was slightly off which made it difficult to work with… Is there a program which can fix that? and an other software/script which could reduce the baked keyframes intro less keyframes+curves maybe?
Hope my questions make sense…