Hello everybody !
I’m not sure I post this in the right section o the forum. Sorry if I didn’t
We are a very small team and we start working on a side scroller game.
One of us is our sound designer and works with Wwise.
I’ve build a package of our first version of the game for him (win64) but when he play it, he seams to have only 5 FPS.
On my PC, it runs perfectly at 120+ FPS but not on his PC.
I have a Nvidia GC and he has an AMD one… but his PC is much better than mine !
He made another test with a package of just the third person base level and has the same problem.
It’s a good news for our project because the problem doesn’t come from our work but the problem still the same
GG for the greenlight ! I voted for you a month ago
The problem is his computer is under-powered for your project.
His CPU is a low end i7, the GPU is a very low budget card and is probably not up to scratch when it comes to UE4 projects.
Your setup is much more powerful than his, so, it’s understandable that you are getting good FPS.
My only snippet of advice would be; do you really need full 3D models as background detail? Can you not render them out as images and use that instead? If not, you will need to optimise your meshes and bake all the details into a normal map.