I did not speak English well, so I used Google Translator.
I made the plugin myself.
I downloaded the 4.14 version of the engine source and made it.
After building the plug-in I created
Plugin folder
C: \ Program Files \ Epic Games \ UE_4.14 \ Engine \ Plugins \ Runtime
I copied it here.
Then run the 4.14.3 version of the engine
A message stating that the plug-in version is different from the engine version is displayed and the engine does not open
Below is the contents of the plugin file.
{
“FileVersion” : 1,
"FriendlyName" : "Treadmill Input Plugin",
"Version" : 1,
"VersionName" : "1.0",
"CreatedBy" : "Samwooim",
"CreatedByURL" : "",
"EngineVersion" : "4.14.0",
"Description" : "Allows you to add support for a custom input device.",
"Category" : "Input Devices",
"EnabledByDefault" : true,
“Modules”:
{
“Name”: “TreadmillInputPlugin”,
“Type”: “Runtime”,
“WhitelistPlatforms”: “Win64”, “Win32” ]
}
],
“CanContainContent” : true
}
How can I solve this problem?