UATHelper: Packaging (Android (ETC2)): ld.lld: error: cannot open D:/����/pr_������/Intermediate/Build/Android/UE4/Shipping/pr_������/pr_������.cppa7.o: unspecified system_category error
UATHelper: Packaging (Android (ETC2)): clang++: error: linker command failed with exit code 1 (use -v to see invocation)
PackagingResults: Error: cannot open D:/����/pr_������/Intermediate/Build/Android/UE4/Shipping/pr_������/pr_������.cppa7.o: unspecified system_category error
PackagingResults: Error: linker command failed with exit code 1 (use -v to see invocation)
Maybe you can share logs from you project (in Saved subfolder of Unreal project)?
hold, I hope you know how to fix it
First of all, can you check that if you rename you project and remove underscore from it to have clear and simple path for compiler? And also take a look at smth like this
- Andorid Package failed because of wrong lib path - Mobile - Unreal Engine Forums
- https://answers.unrealengine.com/questions/845114/packaging-error-for-android-1.html
- I can't package the project it says "Error Unknown Error" - Ask - GameDev.tv
- Unable to build for Android with both QMake and CMake | Qt Forum
thanks, I’ll try now
people waited a week for an answer, but everything turned out to be so simple, thank you very much and good luck
Chinese characters should not appear in the project path。I meet the same problem, when move the project to another directory ,it solved.
工程路径不要出现中文字符。